Sentence examples for use of virtual games from inspiring English sources

Exact(1)

But efforts to vastly expand the use of virtual games and everyday electronics have run into a slew of obstacles, not the least of which is a military bureaucracy slow to embrace change.

Similar(59)

Prior to participating, the interviewees report feelings of entertainment, fascination, and satisfaction before their participation in the game, which increase after use, indicating that participants find the use of 3D virtual game appealing.

This work proposes the use of virtual simulation through reusing a game engine platform, in which the real environment may be virtually modeled and people are able to virtually navigate and interact among themselves, to support ergonomics evaluation in adequating control rooms for licensing of NPPs.

Our use of virtual learning is developing all the time.

One is mathematical functions' optimization to illustrate detailed numerical procedures of algorithms, the other is aerodynamic drag reduction of civil transport wing fuselage configuration by using virtual game.

Several types of cognitive or cognitive-motor interventions that might be able to improve physical functioning have been proposed in the past: cognitive rehabilitation interventions, training of dual-tasking abilities, and the use of computer games or virtual reality [ 4, 17].

The use of video games with a virtual reality device has been gaining ground in the rehabilitation process, especially in physical therapy.

Medicine is one area in which the use of game and virtual techniques is especially advanced – perhaps partly because the business of caring for the human body involves understanding the real-time interactions of countless complex systems and games are especially adept at reproducing such systems.

It showcases the military's expanding use of simulators, video games, virtual worlds and smartphones.

The paper particularly suggests use of advanced game-like virtual workspaces in order to leverage education of successful designers and engineers for the AEC professions.

Gamification is the use of game design elements and game mechanics in non-game contexts.

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