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The use of simulation games as a pedagogic method is well established though its effective use is context-driven.
Researchers and practitioners have encouraged the use of simulation games as a means of training for enhancing users' IT knowledge.
This research should prove valuable for those with an academic interest in the use of simulation games and management educators who use, or are considering its use.
This multi-method study finds evidence that student learning was enhanced through the use of simulation games, reflected in the two key themes; simulation games as a catalyst for learning and simulation games as a vehicle for learning.
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NG, MH, VS, JW, NK, and MBN made important contributions to the development of the intervention (Of particular note: NG contributed the idea of a social marketing approach, VS conceived of and wrote the initial version of the project website, JW contributed materials for use with pediatricians, NK contributed use of the simulation game "Dr. Cruz", and MBN reviewed the literature).
The researchers arrive at three recurring conditions for the successful use of simulations and games: the specificity of the game, its integration in the course, and the role of a guiding instructor, which are all conditions in line with Bellotti et al. (2013)'s results.
Both the results from Part I and Part II assist future research into the use of simulations and games as assessment instruments.
Similarly, the systematic review of 64 articles by de Smale, (2015) concludes that there is a positive or neutral relationship between the use of simulations and games and learning achievement.
The evolution of computer technologies, together with the increasing speed of Internet-based communications, has promoted the use of simulation software and serious games in higher education.
Future research opportunities lie in investigating the optimal manner in which to teach non-technical skills, particularly in the use of simulation and serious video games.
Anything from daily life that you find interesting can become a simulation game, and you can use simulation games to explore areas of life - different jobs, parts of the world, people and animals - that you normally don't get to participate in.
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