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In [13] we proposed our restoration algorithm to restore quasihorizontal scratches.
Iterative approaches can better control the restoration algorithm in order to find a compromise of restoring high details in smoothed regions without increasing the noise.
Note that for a faithful test, scratches are detected by the method in [15] and blotches are detected by the method in the tests before inpainted by the algorithms of non-local means or MCA. Figure 11 Each sub-figure gives the processing result of the proposed old movie restoration algorithm, from left to right: original images, degraded images and restored images by proposed method.
Abdelmalek [4] proposed a two-phase restoration algorithm.
Using a measurement model and a restoration algorithm, the 3D particle size distribution (PSD) is reconstructed.
This indicator estimates the average visibility enhancement obtained by the restoration algorithm.
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These are called restoration algorithms.
We compare our algorithm with some existing scratch restoration algorithms.
We compared our algorithm with other restoration algorithms, including the non-local means, MCA and BM3D.
Automatic restoration algorithms for archived visual media have been studied since 1985 [1].
In fact, if visibility restoration algorithms must increase the contrast, artificial edges must not become visible.
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