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Firstly, we construct a multi-cell resource allocation game.
Fig. 6 Colonel Blotto is a resource allocation game.
A resource allocation game is concave if (13).
The set of aspirations for a resource allocation game is (12).
Suppose a group of users K 1 have arrived to play a particular resource allocation game.
Based on the non-cooperative resource allocation game model, a distributed resource allocation method was devised.
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By the analogue of Fact 3 for resource allocation games, the La-Anantharam game cannot be concave.
One can easily formulate equivalent versions of Facts 1, 2, 3, 4, and 5 for resource allocation games.
For the second assertion, note that for any, a sum capacity of is achievable by Fact 2 (applied to resource allocation games).
In a setting with multiple designers, we also study the game-theoretic problems of the induced resource-allocation game.
A key point is that while the quality cost is individual – the choices of a designer are independent of choices made by other designers that use the same library, pricing gives rise to a resource-allocation game – designers that use the same component share its price, with the share being proportional to the number of uses (a component can be used several times in a design).
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Justyna Jupowicz-Kozak
CEO of Professional Science Editing for Scientists @ prosciediting.com