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Crucially, they're the only battles you can't auto-resolve, meaning following a quest line will force you to play the hardest, most interesting battles in the game.
The core quest line took me around 25 hours to complete, and I've spent 20 more hours exploring but remain squarely aware that I have still seen less than half of everything Fallout 3 has to discover.
The Falcosaur quest line was me.
Newman: Are we seeing more things like actually, like the Falcosaur quest line itself?
You might fall into this camp if you spent a lot of time playing Skyrim while ignoring or after completing the main quest line.
Basically, the studies found that gaming worked by first setting up a challenge, a quest line to be tackled, and then rewarding you for completing them.
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But underneath it is a slightly underwhelming RPG, based more than anything on Nintendo's Mario & Luigi handheld series, where progression through multiple quest lines amounts to little more than following arrows around a (beautiful, funny, interactive) overworld.
State of play Starbound in its current state isn't unplayable, but there are still some rough edges - systems not implemented, limited quest lines - as well as a fair few bugs and crashes, and releasing it into the wild seems to have focussed Chucklefish on the things that matter most to their community.
Newman: Do you feel that the two quest lines have an equal emphasis on that faction battle?
New players can experience almost everything the game has to offer including the Thieves Guild and Dark Brotherhood quest lines and the PvP-focused Imperial City zone.
So gaming, with its preset quest lines and inbuilt reward system, seems like a pretty decent way to re-engage, reboot, and regain your sense of self.
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Justyna Jupowicz-Kozak
CEO of Professional Science Editing for Scientists @ prosciediting.com