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An iterative scheme based on the concepts from agent based modeling is adapted to solve the production and provision problems iteratively until convergence had been achieved.
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We refer to this issue as the Scalable SFC Provision Problem (S2FCP2).
This paper introduces a mechanism to solve the service management quick provision problem in next generation network (NGN).
The new approach, named the Decomposition and Distributed Computing DDCC) approach, first decomposes the model into two separate optimization sub-problems: a production problem, focusing on on-farm activities such as harvesting, and a provision problem, incorporating the post-production activities such as transportation logistics.
Our game-based approach can be generalized to model various defense mechanisms and can be extended to address different security provisioning problems in dynamic C-RAN environments.
We then address the QoS provisioning problem.
This paper investigates the QoS provisioning problem for the RN-connected users.
The framework presented in [19] focuses on the virtual machine (VM) provisioning problem.
In this study, the provisioning problem was defined as sequential optimization under uncertainty.
The OMC-MAC addressed QoS provisioning problem for DCRN using user application prioritization.
Yu et al. [37] formulate the C-RAN energy saving problem as a joint resource provisioning problem.
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CEO of Professional Science Editing for Scientists @ prosciediting.com