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The neck input received by all of these neurons during passive head-on-trunk rotation tends to convert this to an eye velocity with respect to trunk signal.
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By passive trunk-on-head rotation, we tested neck inputs to FEF pursuit neurons in 2 monkeys.
Our results suggest that neck inputs could contribute to representing eye- and gaze-velocity FEF signals in trunk coordinates.
At present we can only speculate about the possible roles the neck inputs to eye/head and gaze-velocity neurons might play.
We think that neck inputs could contribute to representing target-, eye-, and gaze-velocity in trunk coordinates in context-dependent manner.
During passive head-on-trunk rotation, modulation to vestibular and neck inputs also added linearly in most neurons, although in half of gaze-velocity neurons neck responses were strongly influenced by the context of neck rotation.
During passive head-on-trunk rotation, discharge modulation to vestibular and neck inputs also added linearly in most neurons, although in a group of FEF pursuit neurons neck responses were strongly influenced by the context in which neck rotation occurred.
In squirrel monkeys, discharge modulation due to neck proprioceptive inputs and vestibular inputs add linearly and antagonistically in most second order vestibular neurons.
For the following reasons, we conclude that this modulation was induced primarily by neck proprioceptive inputs.
Actual head motion could be precisely detected by vestibular and neck proprioceptive inputs as discussed above.
Neck proprioceptive inputs provide information about head movements relative to the trunk.
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