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Each source was processed using the moving source model.
Figure 1 Scheme of the moving source model.
Likewise, the moving source model has been used to construct a 3D sound immersion system for detection of cosmic particles.
The cutoff frequency of the simulated filter was set at 10 kHz, and the filter gain was computed using (2). Figure 3 Implementation of the moving source model.
A simple phenomenological analysis using the moving source model has been performed on the neutron energy spectra produced by bombarding thick targets with high energy heavy ions which have been systematically measured at the Heavy-Ion Medicalocatederator (HinAChiba, Japan(lofathe iNational Institute of Radiological Sciences NIRSiological ScieNational Institute of Radiological Sciences NIRS
For the bombardment of both heavy ions and protons in the energy region of 100 500 MeV per nucleon, the moving source model incorporating the knock-on process could be generally successful in reproducing the measured neutron spectra within a factor of two margin of accuracy.
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Among previous works, a parametric moving path model for a diffusive moving source was discussed in [10], where the moving source path was approximated using finite number basis functions.
The relative speed and distance between the listener and the moving source control the parameters of the model.
This last paper combines physical and perceptual approaches to develop real-time model for a moving source, and applies it to two audio applications.
In the first part of this paper, the physical and perceptual approaches are combined to develop a real-time model for a moving source that can be applied to any sound file.
Some of these methods cannot be applied directly into our time-varying parameter estimation model since, e.g., for a moving source, the concentration at the current time is affected by all past values of source position.
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