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Tentatively titled Enjoyable Interactions in the Rear Seat, the project will attempt to mix holographic displays and off-the-shelf motion sensing technology similar to gaming systems like the Microsoft Kinect and the Nintendo Wii to create a variety of rear-seat applications designed for use on long car trips by both adults and children.
Another line of thought suggests that the motion sensing technology will be used to create a 'full' Apple TV; a product that moves beyond Apple's current TV device, which mainly works as a middleman between consumers' televisions and their streaming media.
Motion sensing technology is red-hot and there are plenty of other projects we've chronicled that are also worthy of your attention.
And latest revolutionary motion sensing devices, like Kinect [7] and Leap Motion [8], are boosting wider applications of motion sensing technology from gaming to robotics [9, 10].
Recent researches have shown that the motion sensing technology enables human machine interaction in a novel and natural interface using gestures or spoken commands.
Motion sensing technology, which enables human machine interaction in a novel and natural interface using gestures, has crucially inspired us to adopt this user-friendly and straightforward operation mode on robotic manipulation.
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One of the Wii's launch games in 2006 was WarioWare: Smooth Moves, which used the Wii Remote's motion sensing technologies in a variety of ways.
Motion-sensing technology has been around for years, but it has yet to find much adoption beyond gaming.
Gyration's Media Center Remote, a combination remote control and mouse, uses gyroscopic motion-sensing technology to translate hand and wrist movements into commands that control an on-screen pointer.
Sony's new motion-sensing technology for its game consoles, the PlayStation Move controller, uses a camera, a motion controller and a navigation controller to allow a game player to manipulate both characters and objects without a traditional joystick, similar to the method employed by the Wii.
Its less flashy but addictive games like Nintendogs and Brain Training, coupled with innovative touchscreens, voice activation and motion-sensing technology, made games easy to play.
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