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Partly this is being fuelled by the big players: THQ and Ubisoft are running successful mobile divisions; Electronic Arts has stated its desire to bring 15 to 20 of its titles to mobiles; and even legendary Doom developer John Carmack is dabbling in mobile games development.
More importantly, the future of mobile games development is about creating new experiences.
Not only will this aid the spiralling cost of mobile games development (partly due to the variety of handsets), but it will also bring sophisticated gaming experiences to audiences who don't fancy the chunky N-Gage.
Social gaming company 6waves Lolapps (6L) this morning announced its acquisition of Dallas-based Escalation Studios, a mobile games development firm.
Not only that, but the founders told me that they have their eyes set on building not just a mobile games development company, or a social games enterprise, they want to build MinoMonsters into a mega brand in the line of Angry Birds.
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Even though this approach didn't quite stick, PlayHaven has been able to curry favor from developers and now it's squarely attacking what Yang believes is the biggest challenge facing mobile game development — monetization — by making it easy for developers to turn ads into profit, leverage a promotional network and tap into tools that help them boost engagement.
(Update: Schippers said it's now around 90). It's also been taking on more work in gaming, which it's planning to accelerate with the recent acquisition of mobile game development studio Heartonomy.
No longer concerned with Marx and Foucault, Will now spends his days thinking about console, handheld and mobile game development.
By contrast, the studios are now getting directly involved in mobile game development - another indisputable sign that there's gold in them handsets.
Often referred to as the godfather of video games (a phrase he dislikes), he is just about to make his debut in mobile game development, having established a partnership with Dutch publisher Spil, where he will help deliver at least three as-yet-unnamed titles.
The game has restored my faith in mobile game development.
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