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After the source transmission is over, there may be packet loss at sink nodes due to a poor channel between source and those nodes.
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In practice, higher layers may be packet-oriented, so that package error rate is the more important parameter.
However, the data in queues may be packets; we allow arbitrary fragmentation of packets during transmission.
It can look across the network and determine where there may be packets dropping, high latency, bandwidth issues or other problems.
Transmission of a packet may take certain time that may be different from packet to packet.
In fact, when we send the next segment request, there may be some packets left in the MAC queue.
In other words, out of two packet transmissions on a single node, one packet may be transmitted while one packet may be dropped.
MIH packets may be spoofed or packets may be replayed by an attacker.
The unreliable and stateless nature of today's Internet protocol result in a best-effort service that is, packets may be delivered with an arbitrary delay or may even be lost.
There may be no opposite packet, even if there are many packets in the queue.
Adding redundant packets to the JPEG-encoded data packets may be considered to deal with packet losses, but the energy problem remains.
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Justyna Jupowicz-Kozak
CEO of Professional Science Editing for Scientists @ prosciediting.com