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We have implemented this algorithm and report on some experiments performed with it.
We have implemented this algorithm on the Princeton Engine PEE) and the Connection Machine CM2 computers and achieved interactive performance.
We have implemented this algorithm in a live ISO-13818/MPEG-2 perceptranscodercoder.
When the researchers implemented this algorithm, they found that it reduced the risk of a successful network-level attack by 36percentt.
We have recently developed a hierarchical algorithm for global illumination based on a radiance formulation for three point transport, and have implemented this algorithm over environments containing surfaces exhibiting glossy reflection.
We have implemented this algorithm in a design tool called CHARGER, which integrates schedule generation with post-schedule communications infrastructure generation and Hardware Description Language generation.
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While it may be desirable to implement this algorithm in hardware to achieve frame-rate processing, a naı¨ve implementation may fail to meet timing requirements.
Strategies for implementing this algorithm on parallel architecture machines are presented.
In this paper, we focus on implementing this algorithm in a fixed-point format.
Only the nodes and the connectivity patterns of the members are needed for implementing this algorithm.
For efficiency, we design a generalized FP-tree to implement this algorithm.
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Justyna Jupowicz-Kozak
CEO of Professional Science Editing for Scientists @ prosciediting.com