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When the player clicks on a hostile being, the currently selected characters will advance to attack it.
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Unlimited, incautious, and hostile is more like it.
Hostile Deal is a dummy variable indicating hostile takeover attempt.
Hostile sentiments are commonplace.
HOSTILE takeovers are never polite.
Hostile takeovers are unheard of.
Establishing hostile intent is harder.
Hostile fire was suspected.
Hostile actions are easy to identify.
The hostile atmosphere was increasingly unnerving.
Hostile takeovers are therefore still very difficult.
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