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Discover Ludwig"gaming time" is correct and usable in written English.
It typically refers to a period of time devoted to playing video or computer games. For example, you could write, "After a long day of work, it was finally time for some gaming time."
Exact(45)
The Jays are going to be cutting back on their players (video) gaming time on game days.
Furthermore, she highlights the significance of using specific methods to improve simulation learning, namely, integration of game use within an instructional programme, high level of learner activity, no gaming time limit, and adopting the simulation game as a supplement to other methods, which is inconsistent with Wouters et al.'s survey (2013).
Most partners see these presents as coming with good intentions, but they can also recognise that buying these games is a way of increasing gaming time.
A new report from mobile ad network Chartboost suggests that while the iPad is the best platform in terms of getting return on advertising spend for mobile game developers, the iPhone is still seen as the marquee iOS platform for mobile games, since it commands an impressive 61percentt of all gaming time spent on iOS devices.
The most time consuming types of game are online-focused titles like World of Warcraft and Call of Duty – these take up 47% of gaming time, compared to smartphone apps (23%) and disc-based games (22%).
" 9.5m people playing any game is an incredible figure, and an average three-hour a day gaming time shows that the title has managed to attract a large number of real die-hard fans.
Similar(15)
Replace your gaming time-slots with physical sports.
Please Make It Stop Dot Com Two ideas in online gaming whose time has come (and gone): PETA's Fur Fighters Burberry Campaign Game, and the tween twiddler sensation Miss Bimbo.
Even though any voting system is subject to gaming, the time of the single-country veto has passed.
The modelling and simulation family involves 7 methods including cross-impact, dynamic systems, fuzzy modelling, sensitivity analysis, simulation gaming, and time series analysis.
Beyond content marketing, Ryan enjoys drawing, gaming, spending time with his fiancée and spoiling his dog.
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Since I tried Ludwig back in 2017, I have been constantly using it in both editing and translation. Ever since, I suggest it to my translators at ProSciEditing.

Justyna Jupowicz-Kozak
CEO of Professional Science Editing for Scientists @ prosciediting.com