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The time for both was 25 minutes for all moves for each player.
All games were at a rate of 25 minutes for all moves.
The time limit was 25 minutes for all moves and a five-second bonus for each move played.
In rapid games, where each player has about 30 minutes for all moves, players at least have enough time to make the games interesting.
Sudden death survived only in certain forms of speed chess, such as five-minute chess, in which each player has five minutes for all moves.
If a single tiebreaker game was needed, the time was blitz: five minutes for all moves plus a three-second bonus per move.
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In the first of the two one-hour-for-all-moves games, Kasparov missed the chance for a sparkling attack and fell into a draw.
For all the moves, except the identification of the counterargument (p = 0.587), the students' ability to identify the moves significantly improved (p < 0.001).
Predict the potential future trajectories for all the moving entities in the scene.
Typically they are composed of two steps: 1. Predict the potential future trajectories for all the moving entities in the scene.
For CO, the estimated risks were significant for all the moving averages analyzed.
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Since I tried Ludwig back in 2017, I have been constantly using it in both editing and translation. Ever since, I suggest it to my translators at ProSciEditing.

Justyna Jupowicz-Kozak
CEO of Professional Science Editing for Scientists @ prosciediting.com