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For a player, when they're doing a dungeon or a quest, there's no reason that you can't do things you can do in a console game.
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Keep in mind that quest item may or may not drop during your first run, so you might have to do a few dungeon reruns to complete the quest.
This is especially true of people who like to play the game alone like I do: I have no interest in asking my fellow guildies "hey, what's up guys?" If I can find a group in a few minutes, then be done with a dungeon in double-quick time, why put up with all the drama of a guild?
I hear Dee's muffled voice saying, "I did a three-hour dungeon session last night, and these boots got pretty filthy.
For example; let's say you were doing an adventure/fantasy; research a game like Dungeons and Dragons.
Delay explained how it was during a trip to Alcatraz in 2010 that it hit him: "We could do a game mechanically like Dungeon Keeper but thematically we could mine the idea of prisoners, and then dump all of that complexity and those political and ethical considerations on the player, and let them choose".
I just want to make a dungeon.
Do we have a dungeon?
"All the mums know I don't have a dungeon in my basement and I live in a normal family home surrounded by cat and hamsters and their daughters are perfectly safe with me".
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Killing gobballs, and doing the dungeon are good ways to gain experience after that.
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Since I tried Ludwig back in 2017, I have been constantly using it in both editing and translation. Ever since, I suggest it to my translators at ProSciEditing.

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CEO of Professional Science Editing for Scientists @ prosciediting.com