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Extensive simulation using real-life traffic traces shows that the proposed architecture with 8 pipelines can achieve a throughput of up to 10 billion packets per second, i.e. 3.2 Tbps for minimum size (40 bytes) packets, while preserving intra-flow packet order.
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The average DDoS attack delivers 1.89 million packets per second, which is like more than 113 million people trying to access your server every minute.
For proof-of-concept, the proposed hardware architecture is implemented on a FPGA and the overall packet processing rate is about 56 to 60 million packets per second.
To demonstrate the feasibility of our method, the proposed architecture is implemented on a Virtex-6 FPGA and the device can achieve a classification rate of 340 million packets per second.
Packet generation rate is three packets per second.
The traffic generation rate is three packets per second.
Cluster member nodes where generating packets with an interarrival time equal to two packets per second.
Each client sends constant-bit-rate traffic at a rate of five packets per second.
Recently, hardware chips were displayed at the Interop exhibition in Las Vegas that can switch IP version 4 packets at 11.5 million packets per second.
In the simulation, the request generation speeds remnants at five packets per second when the vehicle density changes.
During each simulation, constant bit rate (CBR) connections are generated; each of them produces four packets per second with a packet size of 512 bytes.
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