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The generation of chaotic behavior is achieved using two different external excitations: sinewave and square wave.
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The targeted behaviors were achieved using random assignment of values to each PSGL1 and VLA4 agent.
This objective is achieved using appropriate behavior factors.
This is achieved using iterations.
Control of chaotic behavior in such systems can be achieved using a simple map-based control strategy.
This was achieved using detailed descriptions, photographs and video clips to clarify behaviors nuances.
Better performance can be achieved using the correlated equilibrium [12], in which each user considers the others' behaviors to explore mutual benefits.
Densitometry quantification was achieved using ImageJ software.
Hierachial clustering was achieved using DiffBind31.
This was achieved using our Mantle toolkit.
Pairwise comparisons were achieved using Mann Whitney-U test.
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