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It has been difficult to achieve on smartphones because of hardware limitations.
This should come as no surprise given that, by expanding the underlying assumptions, many algorithms are implicitly restricting their applicability, either because of hardware limitations, lack of required information or plain inadequacy to the network structure, requirements or movement patterns.
Although these endoscopic OCT imaging techniques can potentially achieve very high imaging speed, to date, no methods have been demonstrated for imaging over 100 fps because of hardware limitations, such as the speed of rotation for the optics or limitations in the OCT acquisition rate.
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In the absence of UICC (because of hardware limitation), ISIM can be provided as a software module on end devices (PCs).
Go Edition is an attempt to give users the best possible Android experience, in spite of hardware limitations.
Because of physical hardware limitations, manufacturers have shifted their focus towards multi-core and other modern parallel computing architectures, and we must focus efforts on the development of parallel computing solutions for large-scale nonlinear programming.
Direct terrain classification from monocular images for autonomous navigation of planetary rovers is a relatively new and challenging research area, not only because of the hardware limitation of a rover, but also because the rocks and obstacles to be detected exhibit diverse morphologies and have no uniform properties to distinguish them from background soil.
These analytical studies make an assumption that all cores operate at the same frequency because of the hardware limitation of traditional off-chip regulators – a limitation that is about to be removed by recent advances.
However, MR images are inherently subjected to geometric distortions because of hardware design limitations that result in failure such as inhomogeneity of the static magnetic field and non-linearity of the gradients fields [2,3].
Because of the hardware limitation, in this work we adopt a coarse-grained model and distribute the computation in the cluster computing environment to achieve parallelism.
Moreover, the game's text was stored in picture files instead of raw computer text, and because of the NES' hardware limitations, the English text need to be very clear and concise to fall within those limitations; many times, different words with the same meaning but with less characters had to be used.
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Since I tried Ludwig back in 2017, I have been constantly using it in both editing and translation. Ever since, I suggest it to my translators at ProSciEditing.

Justyna Jupowicz-Kozak
CEO of Professional Science Editing for Scientists @ prosciediting.com