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The phrase "allowing for learning" is correct and usable in written English.
It can be used when discussing the process of accommodating or facilitating learning in various contexts, such as education or personal development.
Example: "The new curriculum is designed with flexibility in mind, allowing for learning at different paces."
Alternatives: "facilitating learning" or "enabling learning".
Exact(5)
In this way, assessments (though not value-free) may avoid policy-prescription, while still allowing for learning about policy pathways.
Discussion boards were perceived as deepening students' thinking and facilitating reflection, allowing for learning from multiple perspectives, and providing easy communication and support.
To improve a specific subject area of care temporary improvement teams from different organisations are brought together in a collaborative, allowing for learning within and between settings.
Discussion boards were perceived as deepening the thinking and facilitating reflection, allowing for learning from multiple perspectives, and facilitating communication and support.
Moreover, the added strength of the PMMSS is that every maternal death is confirmed and reviewed in detail, which means that the causes of each death are recorded, allowing for learning lessons and determining the actions necessary to reduce MMR.
Similar(55)
Issue 2 is meant to focus on learning in complex and often highly stressful work situations which mostly require intensive communication in groups or teams and in each case allow for learning in the wider organisation.
These experiences allow for learning how the research agenda is set, how to engage in high-level discourse on research topics and how to broaden perspectives in life science research.
Monte Carlo methods allow for learning without relying on a model of the environment.
Not all are equally suited: for example, assigning equal weight to all complete state descriptions would not allow for learning from experience.
Despite the fact that participants consider video games as non-essential tools in an educational context, they value the fact that game-based learning through immersive environments allows for learning that involves a higher level of activity and engagement of the students.
It introduces a novel average neuron utility assessment metric in addition to the previously used average quantization error, both used in a drift function that measures the performance of the map over non-stationary data and allows for learning parameters to be estimated accordingly.
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Since I tried Ludwig back in 2017, I have been constantly using it in both editing and translation. Ever since, I suggest it to my translators at ProSciEditing.

Justyna Jupowicz-Kozak
CEO of Professional Science Editing for Scientists @ prosciediting.com