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It is chiefly Mr. Carmack's programming that has led, over more than a decade, to a series of breakthroughs in the way computers graphically render believable environments and characters.
"The progress they have made in generating totally believable environments and people, it's all so vastly improved," he said.
JAMES CASEBERE Casebere, who constructs and then photographs architectural scale models, began with pared-down, abstracted spaces (prison cells, penitentiaries, arcades), but he's been making more and more elaborate and believable environments of late.
Doom, released as shareware in 1993, refined Wolfenstein 3D's template by adding improved textures, variations in height (such as stairs the player's character could climb) and effects such as flickering lights and patches of total darkness, creating a more believable 3D environment than Wolfenstein 3D's more monotonous and simplistic levels.
The series' wide appeal rests in no small part on Staples's gorgeously organic and painterly artwork, which brings a believable humanity to her fantasy environments and is about as far from stereotypically muscular comic art as can be imagined.
Each one was modelled as a software "agent" with its own desires, needs and goals, and the ability to perceive the environment and respond to the immediate surroundings in a believable way.
The scenario should have a believable story, take place in a reasonable environment, and be plausible in a medical sense.
"Developing a realistic, and believable, virtual environment requires work and experience," he said.
Chinn doesn't quite cohere as a believable individual.
For champions of liberty, the term death panels strikes a believable and threatening chord.
But I claim that once again this is just not a believable Nash equilibrium.
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CEO of Professional Science Editing for Scientists @ prosciediting.com